Comments on: Mobile Gaming Audience On the Rise

New research shows that the audience for portable gamers will grow from 23 million in 2003 to 43 million in 2009, with revenue growing from $1.6 billion in 2003 to $2.7 billion in 2009 as mobile technology proliferates.
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Heck yeah!

HiWire @ 5/14/2004 1:17:18 PM #
I think we're all just waiting to play Unreal Tournament 2004 on our Tapwave Zodiac 10s with realtime wireless multiplayer... until then, it's mostly Gameboy type stuff and old arcade games.

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