Comments on: All Work and No Play...

Ludigames is releasing a pack of five games which offers a wide variety of styles including Saturn Strike, Toxic Boxing, Weecky Weecky Dance, Atomino, and Summer Volley. These games all boast detailed graphics, smooth animation, great life span, and user friendly controls. All five games are being offered for $15. Demos are also available.
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Nice rack!

I.M. Anonymous @ 8/2/2001 2:14:17 PM #
Where can I get this game

RE: Nice rack!
I.M. Anonymous @ 8/2/2001 2:43:31 PM #
Did you read the article at all or were you not able to drag your eyes away from the picture?

Ludigames: Color Please!

kevdo @ 8/2/2001 2:27:36 PM #
The games look nice but I will no longer buy non-color games (some exceptions for "legacy" aps).

When color versions are available I will definitely check these out.

Vote with your pocketbooks! Only buys games with color options.

RE: Ludigames: Color Please!
I.M. Anonymous @ 8/2/2001 3:21:39 PM #
Actually, these games do play on the color systems. Just in Black and white.
-Scott

RE: Ludigames: Color Please!
I.M. Anonymous @ 8/2/2001 4:01:20 PM #
Dude, I think you totally missed the point. Color is the way all future Palms are going. Games need to be at the cutting edge because most gamers are gadget hounds willing to pay high prices for the best equipment. Making B&W games is like making $35 tires that only fit on Porches. Why would anyone want them?

RE: Ludigames: Color Please!
I.M. Anonymous @ 8/2/2001 4:16:15 PM #
Because the overwhelming majority of devices ont he street today are greyscale - that is why people will want them.

Should they make them color? Yes, I agree fully. That is the way the market is going. But it is easy to take a greyscale games and add color later. Just look at how Zap 2000 eveloped - first greyscale, then color. The same can be said for Sim City. Give them time. The folks over there are not stupid. I would bet color is on the way.

RE: Ludigames: Color Please!
I.M. Anonymous @ 8/2/2001 4:41:30 PM #
oh don't worry...Rayman looks like a cool game for color Palms

RE: Ludigames: Color Please!
mikecane @ 8/3/2001 10:04:41 AM #
I must agree w/the color sentiment. I was disappointed to see these games are B&W, especially with those great graphics. Ah, well, I suppose they will convert them.

RE: Ludigames: Color Please!
I.M. Anonymous @ 8/3/2001 10:27:50 AM #
Vast majority of Palm devices = grayscale.

Therefore, development $$$ for color = not a good ROI (Return on Investment) until it's proven worth it (high selling game)

RE: Ludigames: Color Please!
mikecane @ 8/3/2001 11:36:12 AM #
Does it really take that much more effort to code for color than mono (code ignorant asking here!)? Besides, wouldn't a game coded in color play just fine on a mono device?

RE: Ludigames: Color Please!
bcombee @ 8/3/2001 1:31:41 PM #
Actually, adding color support ranges from really easy to quite hard.

If your program mainly just shoves some bitmaps on the screen (like Vexed), going color just requires you to change your program resources.

If you're doing lots of active drawing, then color requires a rewrite of the rendering code base to use Palm OS 3.5 calls. Then, you usually have to maintain both color and B/W code, since the color code won't work on older monochrome devices.

If you're doing a really high performance game, then you probably use your own rendering library and you have custom code for each class of Palm OS device (Dragonball, DB EZ, Epson color chipset, Sony color chipset, HandEra QVGA).

price point.

JeepBastard @ 8/2/2001 7:19:20 PM #
$15 is a lot for a game. That's how much long complex games costs for the Dreamcast from Sega. I'm not clear on why the price point is so high for Black and White games that can are not that complex and can be found for pennies of a dollar for atari 2600 consoles.

[http://www.mediathreat.net]
RE: price point.
I.M. Anonymous @ 8/2/2001 7:54:30 PM #
Because you can't play a 2600 while your on the train!

RE: price point.
I.M. Anonymous @ 8/3/2001 2:55:29 AM #
And don't forget that in the 5 pack u have 5 games, for $15, that makes each game for $3, pretty cheap !


Kinda nice, but no SD support

I.M. Anonymous @ 8/2/2001 8:41:11 PM #
Interesting, but you can't put them on an SD card... stupid guys - it's pretty easy to support. Also wouldn't purchase without colour support. I didn't buy a 505 for nothing ...

Buggy, or just real sucky demos?

I.M. Anonymous @ 8/2/2001 8:47:40 PM #
These games all start fine on my 505, but after playing for a few seconds they all jump back to the start screen. You hardly get a feel for the game based on 10 - 15 seconds. Certainly not enough to pay for them!!

RE: My Vote: Sucky demos
I.M. Anonymous @ 8/2/2001 10:18:48 PM #
I played em all too and just getting to try them for about 15 sec really blew. I might of got the shooting one but the demo was over before I got a chance to see if it was good. Don't care about color, haven't got a color PDA.

definitely sucky demos
GregGaub @ 8/3/2001 1:01:21 AM #
I've demoed more games than I can count, and while these LOOK real nice, they were deleted from my palm in mere minutes, simply because I didn't have a chance to learn to LIKE any of them. By the time I had any kind of pace going, it would cut off. If they're going to impose such an asinine shareware/demo restriction, they should at least make it closer to five minutes, or based on levels like other games (register to get past level 2 or some such).
Will I purchase a Ludi game? not at this rate.
-Greg

RE: Buggy, or just real sucky demos?
JeepBastard @ 8/3/2001 10:20:54 AM #
This could ahve been great but they decided to gouge the customer with high prices and a severely restricted demo that barely allows you to play the games and get a feel for them.

It's like playing a shareware version of pacman that cuts you off after you have eaten one energizer...


[http://www.mediathreat.net]

Great games, but demos sucks

I.M. Anonymous @ 8/3/2001 4:37:44 AM #
Yeah for sure the demo lenght really sucks big time,frustrated as hell I bought the pack, and definitely they worse their price !

You know they are the kind of games you can play for hours without getting bored, just funny as hell, you can play for 5 minutes or for 1 hour, you will just get a lot of pleasure.

And personnaly I really don't care about the color version, since my M500 doesn't support them :). But I guess the guys just need a little more time to make the color version.


RE: Great games, but demos sucks
I.M. Anonymous @ 8/3/2001 4:26:27 PM #
dude I know you work for Ludigames, it's funny to re-read your post knowing that...

RE: Great games, but demos sucks
JeepBastard @ 8/3/2001 6:24:05 PM #
This guy really does work for ludigames. Nice try.

[http://www.mediathreat.net]
RE: Great games, but demos sucks
I.M. Anonymous @ 8/4/2001 2:57:48 PM #
yeah the unconventional english usage in the post above matches the english on the ludigames website.

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