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Someone please take a crack at these and report back on how they fare on Zod/T3/T5! I'm going to go home tonight, dig my old Doom, Hexen, & Quake CDs out of mothballs and give it a whirl. A shame Heretic isn't included in this, huh?
My experience with the T3 is not so good - ZQuake and ZDoom both get quite far into start up (Doom loads most data and starts music playing) and then Fatal Error. Hope they fix that soon because the T3 (and the T5) has the horsepower to potentially run Quake at good framerate (can't imagine that quake will work too well on a T1!).
Don't bother: this runs faster/smoother and at higher res (the official zod port has control issues and is lower res - but scaled up to fill the screen. doesn't look as good as this free, direct port)
Due to time constraints I have not yet had time to give this a go on my T3. I'm hoping to take a crack at this on a Zod this weekend if I can borrow one for a few hours.
jeffThe Shadow knows!
Well, I've been struggling to get ZDoomz to work on my T3 all day. I've arrived at the point where the music works and I hear the game playing in the background. I can even run around, shoot the gun, and use the menu to exit. The problem is that the display gets stuck displaying a white background with the status bar noting "starting music... please wait", which I figure would be the last thing displayed before you'd be dropped in the game. It seems to me that somehow the display isn't getting updated. Sometimes, when I exit ZDoomz through the ingame menu, I see the last frame of the game show up on screen as it should.
How I got to this point:- I found that the screen must be in landscape (rotated), regardless of whether you're using 320x320 or 480x320.- I've also found that UDMS doesn't help in this situation.- Furthermore, Hexen has the same problem, except that the background is black, not white.- Also, there are just random fatal errors when trying to start the game that I just have to keep trying to get the thing to work. I have a hunch that after the Palm soft-resets, one needs to pop the SD card in and out once before starting up the program again.__________
darhorn2 and wantan seem to be at the same place that I reached yoyo. Portrait crashes, landscape has that white (or black in the case of Hexen) screen, and Quake always gets that pop-up out of memory error even if you allocate 15mb with UDMS.
Its udmh and it should not be required on the t3 as the whole point of udmh is to increase heap size on older / low end os 5 devices - but the t3 already has a hefty 12mb of heap (no know palm os app needs that - these need 8mb).
Can someone mirror the files or something? I don't understand the language.
.. or you can link to the yoyofr site pages WITHOUT the ads by getting the link from the center frame. This gives you:
...the ads pay for his site hosting.
You can get the original source for ZQuake on my codejedi.com site; the build on yoyo's site is a PNO version (for all Palm OS, and not just Zodiac).
It requires piles of heap of course, but that perhaps will adjust over time as this is all very new.