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![]() ![]() ![]() ![]() ![]() ![]() Atom Smash 2.0 ReleasedPosted By: Ed on Monday, September 10, 2001 10:41:45 AM
This new version of Atom Smash has built-in support for the 320 by 320 resolution on the Sony N series. It is in full color but also works on monochrome handhelds. It is available now for $15. The paddle can be controlled with either the hardware buttons, the stylus, or even the Jog Dial. The game comes with 64 built-in levels and more can be downloaded from Red Mercury. Also, a level editor is included which allows users to create their own and beam them to other handhelds. "This game is the result of months of work, and the input of over 150 beta testers. It is our finest work to date, and sets a new standard of quality in Palm OS gaming," said Scott Corley, President of Red Mercury. "We‚re not claiming this game is good - our 154 beta testers told us it was great. We're taking their word for it." Look for a review of Atom Smash 2.0 later this week. -Ed Related Information:
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Article Comments
13 total comments The following comments are owned by whoever posted them. PIC is not responsible for them in any way. login or register for free in order to post comments. I.M. Anonymous @ 9/10/2001 11:00:38 AM #
If all Atom Smash 2.0 has over Ababall is support for the Clie's 320x320 resolution...it's not gonna do much. I find Ababall's graphics and play much more polished than Atom Smash's.
dwarchbold @ 9/10/2001 11:12:21 AM #
I've been really looking forward to Atom Smash 2.0. The original game played great (never tried Ababall though), and I ended up buying it after only 5 minutes. Let me say, Atom Smash 2.0 ROCKS. The gameplay is much faster, and the graphics.....wow. I'm using it on a Clie 710 and I must say, the graphics are simply awesome. Very fast and smooth frame rate, nice touches (like the ball spinning, etc) and hi-res detail. Little tweaks here and there really give it a "polished" look and feel. Once again, Red Mercury delivers. RE: WOW!I.M. Anonymous @ 9/10/2001 12:11:55 PM #
Pong?? I want to go back to the "Odyssey" days when we had to stick an overlay on top of the TV screen to play a game. Pong was light years ahead of "Odyssey" Think of all the cool "hi-rez" games you could play with a Palm screen overlay, and it would protect the screen at the same time. For you younger people out there, the Odyssey System was out around 1970 or 1971. RE: WOW!
It was a self contained game console by Milton Bradley. It used vector graphics (ala Asteroids). RE: WOW!I.M. Anonymous @ 9/10/2001 3:51:41 PM #
Yeah! Or, even better, a Vectrex emulator - I know there's one for the Mac already, and it's probably trivial to port something like that... :P RE: WOW!I.M. Anonymous @ 9/10/2001 5:25:26 PM #
Odyssey was actually made by Magnavox. It definitely had the best sports games for its day. It came after Atari 2600 and before the Coleco
I.M. Anonymous @ 9/10/2001 5:12:33 PM #
Check the Ababall game by iambic. The animation is great as well as the colors. Highly recommended. It can be installed in the memory stick. I got it in my Sony 610c. RE: AbaballI.M. Anonymous @ 9/10/2001 9:47:54 PM #
Can you please explain how Ababall can be run from the memory stick? I find that it crashes in Hi Rez and I can't get HiResolution Assist to recognize anything on the memory stick. RE: AbaballI.M. Anonymous @ 9/10/2001 10:00:55 PM #
use switchdash, it can turn off high res for programs that are on the memory stick.
He says it runs off the memory stick because he has a 610, you just stick it in the palm/launcher directory. with a 710 you can do that using launcher III launcher or silverscreen, or use powerrun, whatever works the same. Same with AtomSmash.
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