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My Little Tank Game Updated

Posted By: Ryan Kairer on Tuesday, November 18, 2008 10:33:44 AM

My Little TankAstraware has released a new update to its My Little Tank game for Palm OS and Windows Mobile devices. My Little Tank, has been updated with new levels and is additionally now available for three new platforms (iPhone, s60 and BlackBerry). My Little Tank is a fun arcade blaster in which players can navigate through the original 60, and now 20 additional, action-packed, increasingly challenging levels as they shoot enemy tanks, defend their base, and destroy enemy radar stations and bases. The update for Palm OS and Windows Mobile also adds support for newer devices and new resolutions.

My Little Tank v1.10 is available now for Palm OS and Windows Mobile. It has also received a new, lower $9.95 price tag. The update is free for registered owners and it comes with a free trial period. You can read our review of the game here.


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 Developer strikes it rich
Gekko @ 11/18/2008 2:18:10 PM #

A former ATM software designer for a large bank, Demeter created "Trism" in his spare time and pitched it to Apple last spring. The company made the game available for download with the July launch of its App Store, an online provider of applications for its iPods and iPhones.

Priced at $5, "Trism" earned Demeter $250,000 in profits the first two months.

http://www.cnn.com/2008/TECH/11/18/iphone.game.developer/index.html




 RE: Developer strikes it rich
joad @ 11/20/2008 10:30:32 AM #

That's a pretty sad commentary on the $15-20 that developers have been asking for many Palm games over the years. Looking at the quality of a lot of the *free* iPod stuff, it often beats some of the high priced Palm stuff, and often encourages purchase of the full version for (often) less than $5 bucks.

It seems the business model on the iPod is to sell many licenses at a low price - once you have the product made your costs are pretty well set. Viral marketing and the low prices tend to encourage many more purchases. The old Palm model of charging a huge amount for licenses, which attracts very few buyers, never made much sense to me. Some developers go further and churn their existing customers with few to many "upgrades" in order to get their licenses to work on new hardware.


Paying my annual PDA update tax to Palm since 1997.


 RE: Developer strikes it rich
mikecane @ 11/20/2008 3:38:42 PM #

Hey, it also helps to offer your devs a *real* SDK, and not the patched-together bag of shit Palm offered.

That and - oh yeah - a REAL FRIKKIN OS.


 RE: Developer strikes it rich
SeldomVisitor @ 11/21/2008 5:01:42 AM #

> ...patched together...

When one tries to maintain backward compatibility, one needs to "patch together" amazingly convoluted APIs - Windows 3.0 anyone?

Apple didn't have that problem.

Nor Google, for that matter.

Nor Nova?

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