Advanced 3D Multimedia Features Coming to Palm OS Cobalt
PalmSource today announced it has joined the Khronos Group as a contributing member to encourage the development and adoption of OpenGL ES as an important open 2D/3D graphics API standard for mobile multimedia applications. The company also announced to integrate OpenGL ES APIs into future versions of Cobalt to enable broad 3D and multimedia support.
Furthering the momentum of Palm OS in the wireless entertainment market, PalmSource will offer its own software implementation of the OpenGL ES APIs and enable the use of OpenGL ES-compliant hardware, allowing high performance graphics applications to run on a wide variety of Palm Powered devices. This software implementation is designed to provide Palm OS developers with a more cost-efficient development path towards the creation and deployment of sophisticated multimedia applications, while offering an improved multimedia user experience for Open GL ES compliant Palm Powered handhelds and smartphones.
Additionally, PalmSource will introduce a standardized graphics driver model for Palm OS Cobalt optimized for use with OpenGL ES-compliant chipsets. This driver will accelerate both the application level OpenGL ES APIs and most 2D graphics operations, as performed by Palm OS Cobalt's sophisticated system rendering technology. This will enable chipset vendors to concentrate on a single, standardized set of acceleration specifications, and allows Palm OS Cobalt to easily take full advantage of the growing number of graphics chipsets that support the OpenGL ES API.
"The addition of Palm OS to the list of OpenGL ES-enabled platforms is a vital and significant step in standardizing a single, cross-vendor, state-of-the-art graphics API across all key operating systems to build a strong market for mobile 3D graphics," said Neil Trevett, president of the Khronos Group and senior vice president of market development at 3Dlabs.
"We've been dreaming about something like this for a long time," said Scott Corley, CEO Red Mercury. "We believe platform support for OpenGL ES will position PalmSource as a strong contender in the mobile gaming community and Palm OS as the killer mobile game and graphics development platform. Today's announcement is certain to get the attention of software developers who just want a platform to do cool things on." With projected growth to $1.9 billion in 2006 from $520 million in 2003 (IDC), the wireless gaming market presents a tremendous revenue generating opportunity for Palm Powered licensees and Palm OS software developers to create innovative products and solutions that address the growing demands of the mobile gaming community. Palm OS licensee Tapwave pioneered a new category of Palm Powered mobile devices with the introduction of the Zodiac, a mobile entertainment console specifically designed to deliver an unparalleled wireless gaming experience combined with traditional Palm OS functionality and software application compatibility.
As a member of the Khronos Group, PalmSource is now enabled to participate in the ongoing development of OpenGL ES, which defines subset profiles of OpenGL and brings advanced 3D graphics to a wide range of embedded systems; and OpenML 1.0 which enables developers to easily integrate video, audio and graphics capabilities into their application suites. All Khronos Members are empowered to contribute to the development of Khronos specifications, vote at various stages before public availability, and are therefore able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification and conformance testing drafts.
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- I got one -Tuckermaclain
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