Comments on: HandEra Calls 240 by 320 Resolution an 'Emerging Standard'
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RE:
To Palm: Please make VG(Virtual Graffiti) a standard!
I'd rather have VG be a standard before they start cramming more pixels into the same screen area.
Easy
Handera took a cheaper, easier and more universal (in my opinion) approach. Applications must be written to use the hi-res features. Old apps will continue to run, but only part of the screen is used.
I'm a Clie owner, and I especially love the hi-res screen. Personally, I really don't like Handera's "awkward" resolution and virtual graffiti is really something that doesn't appeal to me. However I do see this technology winning out in the long run, since it's the easiest and more universal method to implement. Unless Sony bullies their tech into the market, of course.
RE:
RE:
RE: 320X320 and Vitual Graffiti
Not slow.
RE: Handera desperate
RE: the one desperate CLIE owner
RE:
I think Samsung makes part of the HE330 so maybe Mr. Walter is referring to some new Samsung model aside from the phone or he's marketing department is smoking something silly.
As for the virtual graffiti, I read that one of the drawbacks is that hacks which use launch strokes (app to upper graffiti area) don't work. Can someone verify? HandEra + Pop! or McPhiling?
RE:
As for hacks, most hacks that use the screen and were written for the old resolution won't work, not as much because of the virtual graffiti but because of the different resolution. But they CAN be updated, like any other program. McPhling has already been updated, and was one of the developer contest winners. I've been using it on my 330 for a while now, and it works great!
Why are people so short sighted
1) What is there to prevent from Handera putting in a custom graphics accelerator (ala Clie) as well? I think this is very likely with a QVGA colour screen due to the processing needed.
2) The next step up from QVGA is full VGA, which is a mere doubling of QVGA. This is a very real development in the Pocket PC world. Getting into QVGA now will make the next step so much easier and open up the possibilities of doing great multimedia on the Palm (did I hear you say Be).
3) Enough bickering amongst Palm users. Getting parity with the Pocket PC crowd with their screen resolution will be a plus for the Palm platform.
4) A VGA screen in landscape format allows you to watch movie at normal film aspect ratio. Does Sony make a square TV?
RE: 320X320 and Vitual Graffiti
WinCE or Pocket PC already have 240x320 resolution. Why would Palm go with the same resolution when 320x320 would offer Palm the advantage of having the best resolution in the PDA business. I know people who were set to buy PocketPC until they saw 320x320 vs. 320x240.
RE:
RE: Sony
So 240x320 may well become the standard for everyone else, since Handera's willing to share, while Sony sits on its 320x320 screens and proclaims superiority.
"Standard," after all, refers to the minimums adhered to by the industry as a whole, not the top-of-the-line that may be available.
--rueyeet the semantic nitpicker
virtual graffiti
Try it, you'll like it!
Viewable area has been the one area that the WinCE/PocketPC has always had an advantage in. This is the first step in erasing that difference.
Handera has to front of the line for innovation with the 330. The screen is superior to any Palm OS PDA out there. I think color is currently more gimick than necessity.
As more color apps and QVGA apps come out and the 66Mhz DragonBall is implemented I can easliy see a Handera with a QVGA Color screen that makes the PocketPC crowd say "WOW!"
RE: size vs. resolution
Beg to differ. DO squish more pixels into the *same* size, until you get at least 200 ppi. A Palm Vx is about 75 ppi, just like a typical monitor: about 0.3mm pitch. For anything viewed at typical paper or book distances, about 0.1 mm pitch is preferable. One minute of arc would be good; 30 seconds of arc would be better. What we have now is typically about 3 minutes of arc resolution, whether on a Palm or a monitor, or from an LCD projector.
RE:
> Why would Palm go with the same resolution when
> 320x320 would offer Palm the advantage of having the
> best resolution in the PDA business.
Because 240x320 is a standard size of screens like these. They are used in a lot of PDA's, and they're much cheaper than making your own custom screens.
RE: BOTH
on the other hand (no pun in tended) Handeras virtual graffiti thing makes sense for the reason mention above. they double the horizontal pixels only (reletive to the top 'square') and then extend to the graffiti area. What if they also doubled on the vertical? That would mean 320 x 480!! THAT I'D LIKE TO SEE. It would give all above advantages and completely kill CE in the graphics deptarment.
Re: 2nd post
RE: 2nd post
A dedicated PIC visitor
RE: 2nd post
- Inflammatory, Inappropriate, Illegal, or Offensive comments may be moderated/deleted.
- Want to talk about something other than this story? Try the Forums.
"I posted first" is always off topic.
For every complaint I get from someone that I deleted their flame, I get a compliment that these forums actually contain useful information. If all you want to do is carry out flame wars, there are plenty of other sites available.
---
News Editor
RE: Re: 2nd post
On the forums, there tends to be a lot more constructive discussion going on. Part of it is that people are unable to hide behind an anonymous name, and the other part is the strong ddedication of the visitors to this site.
If you want to post something completely un-pda related, go to the forums where people have discussed tons of different things in a civil matter. And, if you want to hold a debate, theres plenty of people who are willing to present and listen to the facts in a friendly/informative manor. Who knows, they might even change your mind!
RE: Re: 2nd post
RE: Re: 2nd post
Any resolution is the future.
either way, the future is not 160*160 or 240*320, but Any resolution that user find it fits to use.
RE: Any resolution is the future.
RE: Any resolution is the future.
RE: Any resolution is the future.
Now if the Palm-powered machines could add in the hi-res color, and the multimedia support, without sacrificing the simplicity and ease-of-use of the Palm OS, that trade-off would disappear....since a Palm machine can share Microsoft apps just as well as a PPC, and that's the only remaining inducement to deal with WinCE's foibles.
So screen resolution will be important, as far as the great brand war of Palm-Powered vs. PPC goes.
Resolution
Standards?
320 x 320: 2 Succesful Color Clies
320 x 240: Handera 330
160 x 160: Every Palm from the Palm 1000 to the m505 (at least 20 Palm models, including specialty Vx's). Every Visor (6 models). And the Sony Clie 300 and 320.
Emerging Standard? Hey Satansism's an emerging standard if you look at it like this.
RE: Standards?
Look at these issues.
1) Most would agree a "soft" graffiti area is a desirable and likely future of Palm OS.
2) Pocket PC screens are 240 x 320
3) 320x320 is cool. But 320 x 320 with soft graffiti would be 320 x 480. That's probably too expensive.
The convergance of #1 and #2 make 240 x 320 actually something plausable. There would be economies of scale by matching the screen resolution of the Pocket PC screens.
It would, also, match the one thing that Pocket PC types point to as an advantage over Palm -- bigger screens.
So, as much as I think the current HandEra implementation is "cludgey" (Sony pixel doubling obviously is more elegant) - I do think that this might happen.
It all depends on what Palm thinks...
RE: Standards?
The way HandEra did it, you may have less pixels, but you get more use out of the pixels you have, in more programs. It seems more elegant to me than looking at programs on a 320x320 screen emulating a 160x160 screen. :S
I woulden't push too hard for 320x320 as a standard, personally - I believe that Sony makes those screens themselves - I can't imagine them giving good pricing to Handspring, or Palm, for that matter.
For those of you who've never heard that funny german-ish word before, take a look at http://www.tuxedo.org/~esr/jargon/html/entry/kludge.html
RE: Standards?
Actually, since Sony's agreement with Palm allows Palm to get all the OS extensions, etc. that Sony makes, while HandEra's agreement would require Palm to negotiate a license agreement from HandEra, it really depends on what Sony thinks. Why would Palm license something from HandEra they could get for free from Sony?
RE: Standards?
That's why the term used was "emerging standard" rather than "current standard." And I can't see anyone hoping that the current low-res standard for Palm's machines will stick around for long.
in reply to the rest of the thread:
Again, trade-offs: throw hardware at it, and it takes no software overhead, but becomes hardware-specific; do it with software, and it could be adapted to any hardware, but takes up software overhead.
I do favor the software solution, though, since it could be adapted to various hardware....consider what use landscape and virtual Graffiti capability would be if more units were developed with the Treo k180 thumb keyboard.
RE: Standards?
HandEra's API seems more flexible in that it mainly uses the existing Palm drawing/windowing APIs, but expects programmers to check and use what size the window/screen actually is. So it's not really fixed to 240x320 either, except that they provide functions to scale up legacy screens up to the new resolution. Probably more of a pain for some developers porting old apps, but more flexable in the long run.
a real standard or just another option?
1) adopted by at least either Palm or Handspring
2) come out in a color version
3) offer true backward compatability with 160X160 apps without distortion
Sony already has 2) and 3) and will probably get 1) as well because of that
RE: a real standard or just another option?
Rumor : Prism II
Maybe that's why Handera says it's becoming a std ?
but then again, maybe that's a rumor.
What we really need
the 320x320 resolution. Then we have the best of both worlds.
You can't have too much resolution.
-Eric
RE: What we really need
RE: What we really need
RE: What we really need
The advantage of QVGA is that it is one "Quarter" of VGA resolution. Yes, it's slightly smaller now, but not by a heck of a lot. And it can then pixel-double straight to true 640x480. Have you seen a PDA-sized true VGA screen? I have, and it was drool-worthy. And it makes development a whole lot easier, because it's a standard 4:3 aspect ratio used by the rest of the universe. What do you think your desktop is running?
Of course, we all know that it's not technical superiority that wins the day, it's marketing superiority. See also: Betamax, Macintosh.
RE: 320x480
RE: My vote is for 480x320
A few points on the discussion... not all desktop resolutions are 4:3 and even if they were, that doesn't mean it's appropriate for a handheld. 480x320 is 3:2, which is not that much different. Also, it's twice the resolution of QVGA... the smaller pixels come in handy for displaying maps and photos on a palm device.
I see no reason to stick with 240x320 as opposed to 320x480 (which I'll call HVGA). (1) It doesn't matter if CE uses QVGA. (2) HVGQ screens are not necessarily going to be significantly more expensive. (3) Using a better video controller is not a bad thing. (4) The Clie is not slow and the upcoming 66 MHz dragonball with an upgraded video controller should be fine for 480x320.
Note that the video controller used in the Clie maxes out at 320x320 so another controller would be needed.
RE: What we really need
I love it!
RE: I love it!
RE: I love it!
RE: I love it!
RE: I love it!
The attitude of "we're the only ones and so we don't need to innovate" is what has cost Palm so dearly to date. WinCE/PPC should never have become the player it is. If Palm had innovated like this in the first place, they would still hold the market share they already had, or at least a significant portion of what they no longer hold.
But what would developers do?
The one thing that could make HandEra's APIs very appealing is -- a *color* unit! The H330 is a very nice piece of work. If it was color, I'd prefer it over the CLIE.
RE: But what would developers do?
However, I was able to add QVGA support to a small program in six hours. That includes the time it took to download and read the documentation. For larger programs it would of course take longer, but it's still quite doable.
There ARE programs that die on the CLIE when run in "high res" mode, so they have to be run in non-high res mode in order to function. The same is true of the 330. Both have some programs that break, but most work fine. The 330 goes a step farther because it is software-level, so for instance any system controls (buttons, etc) that you place on the screen appear with a crisper line, regardless of how the program is written.
As I said, though, that's what developers CAN do. Who knows what they WILL do. So far, most game-oriented companies have been making the CLIE their priority, and rightly so. Office application companies have been making the 330 their priority, and rightly so. We will see where it goes from here.
--GrouchoMarx
RE: But what would developers do?
I'm not sure that even Palm would end this by choosing a "standard." I think they'd rather have multiple "standards," which only makes life worse for end-users, I think.
I'm glad you chimed in to this discussion. Is the H330 your primary device? It is a hell of a piece of work.
Virtual Graffiti
RE: Virtual Graffiti
RE: Virtual Graffiti
Any change of standard is going to be tough so I say to Palm set the standard high enough so it will last for at least 5 years, and go all the way with it. Hardware support (StrongARM) is going to be faster than software emulation. With BeOS technology, hell, change the appearance of the OS as well, while maintaining backwards compatibility.
David in Pflugerville, TX
RE: Virtual Graffiti
http://staff.qnx.com/~cdm/shots/ipaq/
Virtual graffiti is nice because it gets out of the way, giving you more screen space during non-character input tasks (which ideally most PDA use is non-character input) as well as a portrait/landscape display for image display and web browsing. You can replace it with a virtual keyboard, or even in the HandEra's case, a keyboard that you can also graffiti on top of. As someone else posted, I also like it because it's backlit and provides input echo in the dark or low light.
how about no 'standard' but several good choices?
Handspring 240x320?
RE: Handspring 240x320?
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"Emerging standard"?