Palm Sued Over Multi Player Gaming Patent
A company called Peer-to-Peer Systems LLC has filed suit against Palm Inc. The Complaint alleges that the use of Palm handhelds and clone PDAs to play multiple player games wirelessly and interactively on two or more such devices directly infringes Peer-to-Peer's U.S. Patent relating to methods for playing interactive, multiple player computer games on ad hoc, wireless local area networks.
The suit was filed in the United States District Court for the District of Delaware and has been assigned to Chief Judge Sue L. Robinson. Peer-to-Peer's attorney, Stephen L. Sulzer, stated that the suit against Palm became necessary after settlement discussions between the companies failed to produce an agreement.
Information about Peer-to-Peer Systems is sparse and the company does not seem to have a website. The U.S. Patent No. 5,618,045 was issued in April, 1997, and names Michael Kagan and Ian Solomon as inventors.
Peer-to-Peer licenses the '045 patent on a royalty basis to makers of PDAs, hand-held computers, cellular telephones, and dedicated wireless electronic gaming devices, as well as developers and vendors of interactive multiple player game software. Peer-to-Peer is also engaged in litigation to enforce the same patent against Cybiko, Inc., a maker of hand-held game computers for teenagers.
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RE: What games?
What I think the suit is possibly referring to is 2 player games via IR or Bluetooth.
RE: What games?
_________________
Sean
It is not very comfortable to have the gift of being amused at one's own absurdity.
-Somerset Maugham-
RE: What games?
RE: What games?
(Self-confessed Palm Geek)
Wow....
What do they think's going to happen? Federal Court rules in their favor? This is why people have such a poor view of the legal system.
-Davy Fields
http://groups.yahoo.com/group/Palm_OS_5/
RE: Wow....
If anyone around is thinking of starting a small business writing software, he or she better think of something else: writing software in the US is becoming a privilege of megacorps with megabucks to pay the megalawyers to negotiate the megaroyalties for each and every stupid concept. And if things go wrong (as they usually do) the same lunacy will start in Europe soon.
Hey, your keys are OVAL! Hey, you are writing the letter 'A' with JUST ONE STROKE! Hey, you are drawing a circle DEFINED BY THREE POINTS! Hey, to do the checkout you have an on-screen button that says "CHECKOUT"! ... Hmmmm, hear that knocking at the door? Prepare the dough, it is my lawyers.
RE: Wow....
To add some more perspective:
Playing multiplayer games on two PDAs over an ad-hoc network is covered by their patent. How about two PocketPC PDAs? How about two ultra-slim laptops over the same WiFi network? What about two beefy laptops over WiFi? Which brings me to my point: all LAN parties are covered by their patent.
RE: Wow....
RE: Wow....
Criticisms of patent law would look a whole lot more believable and authoritative if people who make them actually had a minimal understanding of the differences between "patents", "copyrights", and "trademarks".
RE: Wow....
Very true...but you seem to have forgotten to include the lesson so we can learn....
RE: Wow....
It's really sad all these stupid patents are going to kill innovation.
What??
First off I agree with the others above, that I don't know of any PDA games that are described like that. Even if there was, what would they use? IR?
Bluetooth and Wi-Fi just came out so I havn't seen anything created for those items yet.
And companies like Nintendo (Gameboy), and Sega, and all the others, have been around for how long? And 'now' this is coming up as an issue?
I think someone wasn't loved enough as a child and is just causing a fuss. I can't see this going on for too long.
************************************************
For what shall it profit a man if he were to gain the whole world, but lose his own soul.
RE: What??
There is lots of money to be made simply with settlements.
How did they get this patent?
RE: How did they get this patent?
RE: How did they get this patent?
i meant 'existing technology'
Fight It
I don't get why the USPTO would issue this.
RE: Fight It
"If cop a feel I must, than cop a feel I shall." - Professor Farnsworth, Futurama
RE: Fight It
Uh, they have been in disarray for a long time. Lots of things slip through. Case in point, a boy in the midwest "patented" a style of swinging on a playground swing. It was issued by the USPTO. The boy's father is a patent attorney that wanted to show how ridiculous the system has become.
_________________
Sean
It is not very comfortable to have the gift of being amused at one's own absurdity.
-Somerset Maugham-
RE: Fight It
The USPTO has long ago stopped doing significant quality control on patents. They basically issue them and let the courts sort out the good ones from the bad ones. That would be OK if the courts actually caught up with reality and didn't effectively give issued patents a presumption of validity.
RE: Fight It
Hopefully Palm's fight burns through Kagan's and Solomon's NomadIQ money, and we won't have to put up with another frivolity like this.
-Lokain
RE: Fight It
It can easily take 3 years for a patent to issue from time of filing, and in the US you have 1 year after invention in which to file, so if 1997 is the issue year, it could have been "invented" in 1993.
In any case, the claim goes into detail about how the clocks are syncronized between the two devices and I doubt that there is any clock syncronization going on in most Palm games. The Palm is certainly not built to be a game machine, and if you even try to argue that it isn't built to syncronize clocks between two devices, the game software itself would have to do that, but then you'd have to go after the software makers, but then the software makers didn't build a devices so it doesn't really fit, etc.
I think their Cybico suit has a better chance, and I have no idea if they do any kind of "clock" sync.
But it isn't really about if they should win or not in these cases. They sue because they hope that Palm will think it is cheaper to settle than to fight.
"Gaming Patent?"
It seems that there are 2 central issues which may relate to the Palm.
1. The use of a wireless "LAN." This is probably the weaker claim, as the diagrams and specifications call for a LAN in which all units are simultaneously communicating (such as WiFi), whereas my understanding of infrared communications is that it's one-to-one, not one-to-many or many-to-one. Additionally, the wireless LAN appears to be superimposed on a porting device to a central "Play Station." Back when this patent was obtained, '95, Play Station itself was a trademarked device, I believe, and I think that's where they were going.
In other words, I can't see this claim holding water.
2. The patent does propose a communications protocol between devices, down to the signal line details, and I don't know enough about how the coding is handled to know whether the IR protocol Palm uses is close to this.
On the other hand, I don't believe Palm writes *any* game programs for IR --- there are some other companies which do, but I can't imagine that the fact that other manufacturer/publishers utilize a Palm OS platform to do what the patent proposes makes Palm liable for patent infringement.
...but again, as I said, I'm not an intellectual property lawyer.
Taking my legal hat off altogether, it sounds like a bogus suit which had to be filed once the sabre rattling failed to produce a payment in exchange for extortion.
H.
RE:
The only thing I can see coming out of this patent is if you made up your own wireless system for transmitting data. If you use standards that predate this patent, you can't be accused of breaching it.
The only way this patent could have gotten through the system was if the person reading it/adding it to the USPTO database didn't understand technology. As someone already said, in it's broadest sense, this patent would cover any game that you can play over WiFi. So if I play NWN over WiFi I'm breaching this patent.
Also, I've never seen a "Interactive multiple player game system and method of playing a game between at least two players" come out of Palm. All I've seen is small little boxes with an OS made by another company on it. A hardware maker can't be sued for what someone else does with software on that device. The patent describes a "game system" not a handheld device. I would never call my Clie a "game system". My Gameboy and Playstation are "game systems".
It seems to be that people are sueing Palm left, right and center. If anything they should target the OS and software makers, not the hardware makers.
qurgh
RE:
If I use my laptop, connected to the internet over my WiFi LAN, to play cribbage on yahoo games, am I a felon?
RE: Patent
Where I am confused is how they could have a leg to stand on against Palm? I don't see Palm selling network games. It's like filing suit against Dell because someone is playing pirated music on a Dell. (Oh, wait that's the kind of stunts the movie and music industry might try, but that's off topic). Anybody want to take a shot at why they have standing against Palm? Where is the prima facia case?
(PS I'm an engineer not a lawer, but I have been through the patent mill more than once)
RE:
Actually you can patent a broad idea. You can put pretty much anything you want to in the claims section. In practice you're basically limited by the unobvious clause, prior art, prior patent claims, and the need to have some kind of indication that such a device would work.
(As MountainLogic says, the claims are the important part. When reading a patent, read them first.)
Palm Inc.?
RE: Palm Inc.?
This is going to be an open and shut case...
...|3eep |3eep!!...
RE: Fricking Lawyers
Peer-to-Peer Systems, LLC
A google search *did* point me in the direction of their counsel, though, a Timothy J. Vezeau, Esquire, who lists a suit against Cybiko on behalf of Peer-to-Peer Systems, LLC on his bio page:
http://www.kmzr.com/profiles/profiles_bio.asp?ID=1102
Perhaps Mr. Vezeau is a Pocket PC afficionado?
Perhaps he can share with us his thoughts on the matter?
And let me just say that as a member of the Pennsylvania bar for more than twenty years, I have long since tired of the philosophy, "An argument can be made that.......so we'll sue and see what happens....." That's not my style, and not generally the style my clients prefer. (Or shall we say, I don't keep clients who think that way either.)
H.
RE: Peer-to-Peer Systems, LLC
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What games?
Alex.
www.alexanderwilson.com